Just to summarize the requirements of the league, and some of the basic things you need to know...
Dates you need to know:
Contract Extensions are due by the Super Bowl
Voting will be done by then too, if you want something to vote on not disclosed below please post by Jan 15 so there is plenty of time to discuss. We'll start voting Jan 15 - pm me your votes
Transition/Franchise/Renewal tags are due a week before the auction
Draft starts May 6
Auction is Sunday June 24@ 5 pm est
2012 page http://www33.myfantasyleague.com/2012/home/15852
Items to vote on 2012
*expanded roster to try and cut back on the quality of DB's and DL's on waivers (PASSED - 2)
*expand roster limit, objective - make DB's and DL's more difficult to find on waivers (vote DB and DL independetly - per position roster limit would expand to 4 - PASSED)
*Add a flex WR/TE spot (FAILED)
*Add DL flex starter (FAILED)
*Add DB flex starter (FAILED)
*Blind bids on trans tags (vote yes or no, then we will vote again if it passes on how specifically we will accomplish this) (FAILED)
*Add return yardage for int and fumble returns (same scoring as kick/punt return yardage) (FAILED)
*Reward pts for tfl's (vote yes or no, then we will vote 0.5 pts or 1 pt if it passes) (PASSED - 1 pt)
*Have the auction after the rookie draft (PASSED)
*increase early termination penalty (vote yes or no then we will vote on structure) (FAILED)
*add a designated starting spot for returner, only (FAILED)
*Change language for extensions - as is players are extended at the current rate unless there current rate is higher, then they're extended at ther current rate. Vote for removing this proivision (PASSED)
*Rookie wage scale (vote es or no, then we will vote on structure) (FAILED)
*Stop the yearly increase in the salary cap effective 2013 (PASSED - will drop to $150 and freeze effective 2014)
Items to vote on 2013
*New pre draft rules re roster limits, with the draft before the auction now the old setup won't work because expiring contracts subject to rookie renewal are still on the roster
*Scoring changes for IDP's - emphasize big play scoring
*maybe we could make it so that blind bid players can't be dropped the first week. Under that proposal, if you are wrong about Player A being out, you have to drop Player B and not the player you won at blind bid.
*clarify 5 year extension rules for players currently under contract
*New owner rules - Waivers are open until the Super Bowl, it closes at that time regardless of whether we have a new owner or not. If a new owner takes over a team after the deadline for contract extensions and the previous owner did not extend 2 players, the new owner can retroactively add contract extensions. [Note: If the previous owner extended 0, new owner can extend 2. Previous owner extended 1, new owner can extend 1. Previous owner extended 2, new owner cannot extend]. This is applicable up until the other extension deadline 10 days before the auction. Once an owner takes over for a new team he must exercise his contract extensions within a week.
Re waivers, I want admin to be simple. Not closing the waiver wire so early is simple. We usually have a new owner lined up in January so that's sufficient time. If they join later, oh well.
Note: need to update eligibility for 2012 transition tags
Players ineligible for transition tag
Mike Sims Walker
Players ineligible for franchise tag
League By-Laws - updated 6/14
OarChambo - Co-Commish
CyGuy84 - Co-Commish
Pensacola Sorry Dogs
Carolina Git Sticks
New Jersey Wiseguys
Sonoran Rabid Rhinos
There is a maximum of 34 players on the active roster, owners must also comply with the positional roster limits below:
3 QBs, 5 RBs, 7 WRs, 3 TEs, 3 Ks, 4 DEs, 4 DTs, 7 LBs, 4 Cbs, 4 Ss
There are also an additional:
7 Taxi Squad places – no positional restrictions.
6 IR – Maximum.
There are 4 Kinds of player contract extension:
Rookie Renewal: The most commonly applied. The player will be retained with the franchise with a 50% increase of his previous years salaries. This can be applied to any rookie but cannot be used as an extension path AFTER the player has been in the league for 4 years. The date of their 1st year in the league is taken as the first year they appear on the 53 man roster pre-season cuts if they were UDFAs or the year in which they were drafted in the NFL draft.
You may have as many of these extensions as you wish, provided the criteria are met. There are only a couple of exceptions (See Rookie Draft).
There is no penalty for NOT renewing a player via rookie extension. They will just be cut for no penalty pre-F.A. Auction.
Franchise Tag: This is a 1yr tag with the salary being derived from the avg of the top 5 players in the MFL HoP league at that position.
You only have 1 franchise tag per off-season. This tag can only be used once on a player before he is made available in the free agent auction.
5yr Tag: As the name implies this is a 5yr tag. It derives its salary from the top 15 salaries in the MFL HoP league at that position. Once this contract expires the player is not eligible for another extension or one of the other tags - they are an unrestricted free agent.
You have 2 of these 5yr tags per off-season.
Tranistion Tag: This tag does not – unlike the other methods of player retention - guarantee your players will be retained. It only allows you the right to MATCH the winning bid in the Free Agent Auction.
You have 3 of these tags per off-season. This tag can only be used once on a player before he is made available in the free agent auction. If a player changes teams during the transition portion of the auction they are then available to have the transition tag (and, if previously used, the franchise tag) placed on them by their new owner.
If at some point during the life of a players franchise, transition, or 5 year tag they are cut they are then eligible for all of the above tags.
Taxi Squad (T.S.):
You have up to a maximum of 7 places for players in their first 2yrs in the NFL ONLY.
Any player that will be entering their 3rd year in the NFL needs to be promoted onto your Main Roster or Dismissed/ Cut before the FA auction.
The same stipulations apply to the 2yrs of eligibility as they do to the rookie renewal contracts e.g. If the player was a UDFA and went to play in Canada for 3yrs (for example), then his eligibilty with regards to his rookie eiligibilty would only be from when first appeared on a 53 man pre-season roster in the NFL.
Injured Reserve (I.R.)
The maximum players you may have on I.R. At any one time is 6.
Players on I.R. do count towards your salary cap, but they do not count towards your roster or positional limits and restrictions during the season.
IR eligible -out or doubtful on friday's official injury report -OR- declared out on game day, the penalty for having an ineligible player on IR when his game for the week starts - released back to the WW for next week's blind bids
Any players on I.R. during the off-season will count towards roster limits and must be either promoted/ dismissed or cut – like T.S. Players – prior to the deadlines before the auction
There will be a 6rnd rookie draft during the off-season started at a time to be confirmed, but before the auction. It is a slow-draft and conducted via the league site and will be announced in good time in the league thread.
Rookies drafted will be allocated a contract salary and length dependent on the round they were drafted in:
1st Rnd draft picks will be slotted a salary of $2.0m p/yr for 3yrs.
2nd Rnd draft picks will be slotted a salary of $1.5m p/yr for 2yrs.
3rd Rnd draft picks will be slotted a salary of $1.0m p/yr for for 2 yrs.
4Th – 6th Rnd draft picks will be slotted a salary of $500,000 for 1 yr.
Free Agency Auction/ Contracts:
The auction will be held live, on-line using AIM. The date will be predetermined during the off-season and listed clearly in the league thread
• The maximum contract length that may be issued to any player succesfully bid on in the F.A. Auction is 5yrs.
• The minimum bid is $0.50, there is no maximum – save what you can best afford. All bids after the min. opening bid must be in whole $ increments.
• The winning bid will be equally distributed over the length of the contract (1-5yrs).
Salary Cap/ Cap Hits:
• 2011: $151.94
• 2012: $159.93
• 2013: $159.93 (Frozen)
• 2014: $150.00 (Reduced)
• 2015: $150.00
If your team adheres to the positional restrictions (see Roster section, earlier) this is the only other limiting factor for your team.
Any owner that releases a player who is still under contract will incur a 20% penalty based on that player’s contract per year for the duration of said player’s contract.
No owner may exceed the salary cap under any circumstances.
A cap penalty of $10 million for 3yrs will applied for exceeding the salary cap at any given time (excepting the week between F.A.Auction and final off-season declarations).
All games that are played with a team having a salary figure greater than the salary cap will be forfeited.
Waiver Wire (W.W.):
There is a “Blind-bid” system for the waiver wire.
All waiver requests will be processed at 12:01 am Thursday each week. All contracts will be one year in duration, the highest bidding franchise will receive said player. If two equal bids are placed for the same player the team who bid first will be rewarded said player.
Waived players are ineligible to be picked up until the following week's blind bid process
There is a short period of pre-season waivers. This period will begin Monday before week 1 games at 12:01 am est, this will be locked down at 11:59 pm est that Wednesday.
Assign 5yr tags
1st Roster Cutdown – Releasing players into FA pool
Auction contract declarations
Season Starts – Wk1 Games
Starting line-ups will consist of the following:
• 1 x QB
• 2 x RBs
• 3 x WRs
• 1 x TE
• 1 x PK
• 1 x PN
• 1 x DE
• 1 x DT
• 3 x LBs
• 1 x CB
• 1 x S
Franchise owners are responsible for submitting their weekly starting line-ups prior to kickoff of their individual players NFL games each week.
Players are locked in / out of the starting line-ups at kickoff of their games. The website host determines the exact time of each kickoff and will not allow changes to players in those games after that point.
If no lineup is reported, the previous week’s lineup for that franchise is carried over to the current week. If no lineup is reported for week 1 the owner’s default lineup will be utilized. By default lineup we mean the first QB selected by the owner will start, the first two RBs selected by the owner will start, and so on.
Trades may be made between two owners on a nearly unrestricted basis.
However, at no time may a franchise exceed either:
• The player roster limits
• The allotted salary cap.
Trades may include: players, draft picks, salary cap cash, or any combination.
Trades will be allowed up to kick-off time of the first game of week 11. At the conclusion of the HoP season, trading will be reinstated to allow for off-season trading to occur.
Only trades that are deemed harmful to the overall integrity of the league will be rejected by the commissioners.
Trades involving cap cash
Both teams need to stay under the cap at ALL times
The TOTAL value of the traded players' salaries combined has to remain the same
Example: Player A [$14] was traded for player B [$8]. The total salary for both players was $22. The team trading for player A only has $2 in cap space so to make the deal valid player A's new contract was lessened to $10 while player B's was increased to $12, thus still totaling $22 while keeping both teams in compliance with the cap.
The contract length of each player is non-negotiable, it must stay the same as before the trade. If there is any doubt about a trade involving cap cash, please ask a league officer before trading.
All trades (whether they’re accepted or vetoed) are eligible for appeal.
The appeal process will last two days; a team not providing a vote in a timely fashion will result in that team not wishing to overturn the trade decision.
It would take 7 votes by member team’s to overturn a decision regarding trades.
The regular season includes weeks 1 through 13.
Each franchise will play the other teams in their division two times each, and all other teams once - except for one (this will be randomly chose by MFL).
Each team’s particular week-to-week schedule will be generated randomly prior to each season.
The playoffs will include weeks 14, 15, and 16.
The three Division champions, along with three wildcard teams will enter the playoffs. The top two seeds will receive byes.
The #3 seed will play the #6 seed in the first round; the winner will play seed #2. The #4 seed will play the #5 seed in the first round; the winner will play the #1 seed. The winner’s of the #1 vs. #4/5 game and the #2 vs. the #3/6 game will meet for the championship game week 16.
During the regular season, ties are counted as ties.
However, for the purposes of determining the standings and ultimately the Division Champions and Wildcard teams that will progress to the playoffs, the following criteria (in order of priority) will be used
1. Overall Winning record
2. Total Points
3. Head-to-Head record
4. Divisional Winning record
5. Power Rank
In the case of a tie in a playoff game the following (in orrder of priority, again) will be used:
1. Highest scoring active player of each team.
2. Second highest scoring active player of each team (and so on)
3. League vote
Rules can only be changed between the previous season’s championship game and one month before the deadline for cuts and tags. Any rule changes can be proposed at any time during this period. All rule change proposals will be reviewed by the co-commissioner’s [OarChambo and LundyLove]. All rule changes will be made and posted during this period. Any rule change is subject to appeal, these will be handled on a case-by-case basis.
Any rule changes that may have impacted decision making during the previous season will not be put in effect until after the next season. Some rule changes will be implemented for the upcoming season at the commish’s discretion.
This process has been changed from the league’s initial inception so the co-commish’s don’t hang themselves for having to take the time to run 900 different rule change proposals during the 08 offseason. We hope to be able to implement a standard process in future offseasons, but this one is simply not feasible; we trust you all understand.
If a team does not change their roster, access the league’s homepage or otherwise show any interest in their franchise or the league for a period of one week, the commissioner will make a concerted effort to contact the franchise owner. If no response and/or improved effort is received over the next week, the franchise in question will be considered a “Dead Team”.
Once considered “Dead”, the owner of that franchise will be locked out of the league indefinitely. The team’s roster and starting line-up will also be locked until such time as suitable replacement owner can be found.
The original owner will also forfeit all sand$ and / or actual dollars that were submitted as part of the league fee.
WARNING: Participating in any of the following practices may result in your dismissal from the HoP. If your actions are deemed unethical and detrimental to the league by the commissioners, a vote will then be taken by the other owners regarding your continued participation in the HoP. Owners will have a period of 2 days to cast their vote; at the end of that period majority rules.
If found "guilty", that franchise will be locked out of the league indefinitely. The team’s roster and starting line-up will also be locked until such time as suitable replacement owner can be found. The owner will also forfeit all sand$ and/or actual dollars that were submitted as part of the league fee.
Collusion: Agreement between two or more competitors that restrains competition and intends to deceive or otherwise defraud the league through unethical methods.
Willful destruction of ones own team: Includes dumping quality players via waivers or trades with no explainable rationale or gain; purposely starting hurt, benched, or bye week players while sitting other viable options; etc...
Any other activities deemed unethical and detrimental to the integrity of the league as a whole.