Strength of schedule is calculated from the opponents projected fantasy points allowed for the WR position. The best rating is +16 which gives the player the advantage against the defense and indicates an easy opponent, the worst rating is -16 which gives the defense the advantage and indicates a tough opponent.
Week 1 - Out - knee
Week 2 - Out - knee
Week 3 - Out - knee
Week 4 - Out - knee
Week 5 - Out - knee
Week 6 - Out - knee
Week 7 - Out - knee
Week 9 - Out - knee
Week 10 - Out - knee
Week 11 - Out - knee
Week 12 - Out - knee
Week 13 - Out - knee
Week 14 - Out - knee
Week 15 - Out - knee
Week 16 - Out - knee
Week 17 - Probable - knee
Week 19 - Probable - knee
Team Talk
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2007 Draft Central
Average Draft Position (ADP) Tracker
Draft Analysis
Round 9, Pick 12
Positives A very solid receiver who knows the system and fits in it well. He should be good for a 1000 yards, 6 TD season, maybe more. Negatives TO will be the main red zone target which will limit Glenn's TD count Draft Strategy At this point in the draft Glenn is a solid pick-up who will put up WR #2-3 type numbers. (Contributed by: sport.nut)
Round 9, Pick 8
Positives Solid but unspectacular player. Very consistent and should be good for 70+ rec and 1000+ yards. Negatives Is 2nd option to T.O. Has been injured this preseason. Draft Strategy The injury is actualy what makes him fit into my draft strategy of taking upside guys with some risk. While his upside isn't stratospheric he fell from the level he should have been drafted because of the injury and his upside is solid wr 2 numbers. We are getting late in the draft so getting a wr 2 at this point is very good value along with fitting what I am trying to do. He is also just my 3rd wr taken so I needed a solid 3rd wr and he fits that need very well and getting him this low is really quite a steal. (Contributed by: imyourhuckleberry)